Neuromatic Game Art

Critical Play With Neurointerfaces


A MAZE. 12th international games and playful media festival

During the 12th International Games And Playful Media Festival (A MAZE.) a compact version of the [A]I Maze installation was shown. It included the face recognition system, a face transformer (“Protesterface”) and thermal printer that output a new objective (real world) according to your classification.

The face recognition system detects players using a Single Shot Multibox Detector (SSD), showing a score of each face which corresponds to the probability of the bounding box surrounding them showing a face. With these 68 point face landmarks we use an actual face recognition network to compare the detected face to existing faces in our database – and recognize existing visitors.