{"id":244,"date":"2024-02-01T10:01:51","date_gmt":"2024-02-01T10:01:51","guid":{"rendered":"https:\/\/neuromatic.uni-ak.ac.at\/?page_id=244"},"modified":"2024-02-06T09:40:49","modified_gmt":"2024-02-06T09:40:49","slug":"publications","status":"publish","type":"page","link":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/publications\/","title":{"rendered":"Publications"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Featured Projekt in Scilog, das Wissenschaftsmagazin des FWF, 11.09.2023<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">&#8220;Technische Entwicklungen dringen immer mehr in pers\u00f6nliche Lebensbereiche vor. Das wirft gesellschaftlich relevante Fragen auf. Um diese sichtbar zu machen, nutzt Margarete Jahrmann als k\u00fcnstlerisch Forschende einen spielerischen Ansatz: Mit ihrer \u201eLudic Method\u201c und mit Live-Performances motiviert sie zum Nachdenken \u00fcber Gehirnscans, Privatsph\u00e4re und Flowzust\u00e4nde.&#8221; <\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"https:\/\/scilog.fwf.ac.at\/magazin\/das-spiel-mit-den-gehirndaten\">https:\/\/scilog.fwf.ac.at\/magazin\/das-spiel-mit-den-gehirndaten<\/a><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Publications<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jahrmann M (2023). Ludic Method Ouvroir. Experimenteller FLOW, Kunst und Wissenschaft.<\/strong><br>In: Radikale Universit\u00e4t, Universit\u00e4ten in Zeiten globaler Umbr\u00fcche. Die Angewandte und Rektor Gerald Bast. Hrsg: Universit\u00e4t f\u00fcr angewandte Kunst Wien. Edition Angewandte, Walter de Gruyter GmbH, Berlin\/Boston. (in print) https:\/\/doi.org\/10.31235\/osf.io\/4czrk E-Book, <a href=\"https:\/\/doi.org\/10.1515\/9783111341675\">https:\/\/doi.org\/10.1515\/9783111341675<\/a>.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jahrmann M (2023). Experimental AI, Art&amp;Play Performances: Hybrid Ludic Assemblages.<\/strong><br>In: Dreyfuss, R, Pluta, I. Live performance and Video Games. Transkript, Z\u00fcrich<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Dobrosovestnova A, Coeckelbergh A, Jahrmann M. (2021). Critical Art with Brain-computer Interfaces: insights from Neuromatic Game Art Project.<\/strong><br>In: C. Stephanidis et al. (Eds.) HCI International 2021 \u2013 Late Breaking Papers Cognition, Inclusion, Learning, and Culture. Springer Nature, LNCS 13096, pp. 558\u2013574, 2021. <a href=\"http:\/\/dx.doi.org\/10.1007\/978-3-030-90328-2_38\">http:\/\/dx.doi.org\/10.1007\/978-3-030-90328-2_38<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jahrmann M (2021). LUDICS: The Art of Play and Societal Impact.<\/strong><br>In: Franke, Bj\u00f6rn (ed.). NOT AT YOUR SERVICE. MANIFESTOS FOR DESIGN. ISBN 978-3-0356-2272-0, E-ISBN (PDF) 978-30356-2275-1, Birkh\u00e4user Verlag, Basel, pp.319-329. <a href=\"https:\/\/doi.org\/10.1515\/9783035622751-017\">https:\/\/doi.org\/10.1515\/9783035622751-017<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jahrmann M (2020). LUDIC GAMES: PLAYFUL FORMS OF INSIGHT.<\/strong><br>In: Teaching Artistic Research. Ed. Ruth Mateus-Berr, De Gruyter, Berlin, pp 30-40. <a href=\"https:\/\/doi.org\/10.1515\/9783110665215-006\">https:\/\/doi.org\/10.1515\/9783110665215-006<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jahrmann M (2020). Augmented Play, Art, and Space. The Cognitive Coupling of Avant-Garde Games with Unexpected Mental Spaces.<\/strong><br>In: Architecture | Volume 50. The architectonics of game spaces. Eds. Gerber A, G\u00f6tz U, Transcript, Berlin, pp 249-265. <a href=\"https:\/\/doi.org\/10.14361\/9783839448021-017\">https:\/\/doi.org\/10.14361\/9783839448021-017<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jahrmann M (2020). Expanded Game Art and Neurointerfaces as Means of Produsage.<\/strong><br>In: Playful Participatory Practices. Theoretical and Methodological Reflections. Eds.: Abend, P, Beil, B, Ossa, V, Springer Fachmedien Wiesbaden, pp 131-147. Preprint available at <a href=\"https:\/\/doi.org\/10.31235\/osf.io\/qn65k\">https:\/\/doi.org\/10.31235\/osf.io\/qn65k<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Jahrmann M (2020). PLAN A for I\/motions. Die Kunst des Spiels mit Emotionen und neuen Formen der Kognition.<\/strong><br>In: Machines Like Us. Reader Donaufestival. Ed. Thomas Edlinger, Falterverlag Wien, pp 95-103.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">ARTISTIC WORKS<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">1. Jahrmann, M, Glasauer, S (2023). <strong>KOPFGELD. LUDIC EIGENFACE CURRENCY CONVERTER GAME | RE:PUBLICA Berlin.<\/strong> Installation Kreuzberghalle Berlin. KOPFGELD,. <a href=\"https:\/\/re-publica.com\/de\/session\/kopfgeld-ludic-eigenface-currency-converter-game\">https:\/\/re-publica.com\/de\/session\/kopfgeld-ludic-eigenface-currency-converter-game<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">2. Jahrmann, M, Glasauer, S, Luif, G, Moswitzer, M (2023). <strong>[A]I MAZE. Das Spielerische AI Labyrinth. <\/strong>Installation.&nbsp; A MAZE. 12th International Games and Playful Media Festival Berlin.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">3. Jahrmann, M, Glasauer, S, Kedl, T (2022). <strong>Nubes Mental. Objeto de Juego.<\/strong> Invited artist at 14th Biennale de Habana. <a href=\"http:\/\/www.wlam.cult.cu\/page57.html\">http:\/\/www.wlam.cult.cu\/page57.html<\/a>&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">4. Jahrmann, M., Glasauer, S, Moswitzer, M (2022). <strong>PARALLEL VIENNA \u2013 KOPFGELD. AI, Haut, Print-Out Fahnen (160 x 90).<\/strong> In: Parallel Art Fair, Birth Room, ehem. Semmelweissklinik, Wien.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">5. Jahrmann, M with students of Experimental Game Cultures (2022). <strong>Avatar S\u00e9ance. AR Game Release<\/strong> @CIVA Festival. In: Belvedere 21 Vienna.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">6. Jahrmann, M, Glasauer, S, Wagensommerer, T (2021). <strong>SPIKE_Clouds_Climate.Mind. Play concert performance for non-human actors and various minds.<\/strong> Performance, Festival #Hybrid Play #RealityCheck, Festspielhaus Hellerau Dresden. <a href=\"https:\/\/www.hellerau.org\/de\/event\/spike_clouds_climate-mind\/\">https:\/\/www.hellerau.org\/de\/event\/spike_clouds_climate-mind\/<\/a><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">7. Jahrmann, M, Glasauer, S (2020). <strong>Neural Net Play \u2013 AI Emotion Play<\/strong>. Installation at exhibition \u201eLeben im Netz\u201c, Re:Publica Berlin.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">8. Jahrmann, M (2019). <strong>AAA PROFILER\u2014 SUBLIMINAL GAME ART<\/strong>, Augmented Reality App\/ Game Installation, exhibition \u201cUnderstanding Artistic Research\u201d, Building Bridges Art Exchange gallery, Bergamot Station, Santa Monica, LA.&nbsp;<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">9. Jahrmann, M, Glasauer, S, Knorr, Gazorz (2019). <strong>Epicycles of Collective Motion.<\/strong> Installation Art Exchange Show, Tate Gallery London.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Featured Projekt in Scilog, das Wissenschaftsmagazin des FWF, 11.09.2023 &#8220;Technische Entwicklungen dringen immer mehr in pers\u00f6nliche Lebensbereiche vor. Das wirft gesellschaftlich relevante Fragen auf. Um diese sichtbar zu machen, nutzt Margarete Jahrmann als k\u00fcnstlerisch Forschende einen spielerischen Ansatz: Mit ihrer \u201eLudic Method\u201c und mit Live-Performances motiviert sie zum Nachdenken \u00fcber Gehirnscans, Privatsph\u00e4re und Flowzust\u00e4nde.&#8221; https:\/\/scilog.fwf.ac.at\/magazin\/das-spiel-mit-den-gehirndaten [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-244","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/pages\/244","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/comments?post=244"}],"version-history":[{"count":7,"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/pages\/244\/revisions"}],"predecessor-version":[{"id":253,"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/pages\/244\/revisions\/253"}],"wp:attachment":[{"href":"https:\/\/neuromatic.uni-ak.ac.at\/index.php\/wp-json\/wp\/v2\/media?parent=244"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}